
Dig is a viable option if players want to use Garchomp to initiate fights for their team. Dragon Rush works better than Dig when it comes to fulfilling Garchomp’s all-in fantasies. The game starts to get more interesting once Gible evolves into Gabite at level six. Unless you’re planning to support a teammate with Sand Attack, that is.

It’s still not a great move, but it’s the only viable option. Bulldoze is one of the few area-of-effect moves available at level one, and it lets Gible progress to lane quicker than opponents by attacking more Wild Pokémon at once. Gible struggles to be an aggressive face before it has evolved into Gabite. Moves Screengrab via the Pokémon Company Level one: Bulldoze While not necessary considering the sheer power of Garchomp’s various moves and Unite Move, the X Attack provides a little extra boost should Defenders or Supports be causing you trouble.

Like the Muscle Band, the X Attack capitalizes on Garchomp’s already high attack and makes it even higher. This way, Garchomp will have no problems charging in headfirst with a Dragon Rush.
#Garchomp pokemon unite full
Luckily, the Full Heal item not only snaps Garchomp out of any bind but also gives it some protection against additional effects for a short duration. Unfortunately for trainers, this means that Garchomp is incredibly susceptible to status conditions and various hindrances that opponents can cast to render the Mach Pokémon more useless than a splashing Magikarp. Garchomp’s gimmick is being the center of attention and ensuring that opponents don’t take its presence lightly. Not every move is guaranteed to be a critical hit, however, so it’s best to ensure that you’re constantly attacking enemies with basic attacks and moves such as Dragon Rush to activate it. Garchomp’s kit doesn’t passively increase its critical hit rate, but holding the Scope Lens can raise critical chance and critical hit damage, boosting Garchomp’s damage potential even further. The focus on mixed damage from basic attacks and moves means that boosted critical hit rate and damage is perfect for Garchomp.

Against opponents like Machamp and Zeraora, a Garchomp with the Rocky Helmet can not only dish out immense damage, but these melee-centric Pokémon might end up doing more damage to themselves than to Garchomp. The Rocky Helmet also reflects damage taken back at the opponent, though it disregards whether their damage is melee or ranged. Garchomp’s ability is Rough Skin, which allows it to reflect some of the incoming melee damage at the opponent. The Muscle Band also rewards Garchomp for using basic attacks, which pairs nicely with Garchomp’s passive ability to increase its attack speed after each successful basic attack. Since Garchomp constantly wants to be in the enemies’ faces, it’s best to find ways to make its already high attack stat even higher. It comes as no surprise that the Muscle Band is an excellent choice for Garchomp. Image via the Pokémon Company Muscle Band
